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Lecture 18: Multiagent Decision Making

Lecture 18: Multiagent Decision Making

AIMA Chapter 18 — 1 hour

Learning Objectives

  • Define normal-form and extensive-form games

  • Find Nash equilibria

  • Understand cooperative game theory

  • Apply auctions, voting, bargaining

Normal-Form Games

  • Players: N agents

  • Actions: A_i for each

  • Payoffs: u_i(a₁,...,aₙ)

  • Matrix: 2-player, 2-action

Nash Equilibrium

  • No player wants to deviate unilaterally

  • Mixed strategy: Probability over actions

  • Existence: Every finite game has mixed Nash

Repeated Games

  • Stage game: Played repeatedly

  • Strategies: Tit-for-tat, grim trigger

  • Folk theorem: Many equilibria

Extensive Form

  • Game tree: Sequential moves

  • Information sets: What players know

  • Subgame perfect: Nash in every subgame

Cooperative Games

  • Coalitions: Subsets of players

  • Characteristic function: v(S) = value of coalition S

  • Core, Shapley value: Solution concepts

Auctions

  • English auction: Ascending

  • Vickrey: Second-price, truthful

  • Combinatorial: Multiple items

Voting

  • Social choice: Aggregate preferences

  • Arrow’s theorem: No perfect system

  • Strategic voting: Manipulation

Summary

  • Nash: No unilateral deviation

  • Repeated: Cooperation possible

  • Cooperative: Coalitions

  • Mechanisms: Auctions, voting

References

  • AIMA Ch. 18

  • Russell & Norvig, AIMA 4e, Ch. 18

  • Chapter PDF: chapters/chapter-18.pdf

Questions?

Next lecture: Learning from Examples (Chapter 19)